create_loading_screen
Cria uma tela de carregamento com barra de progresso e dicas.
This record as markdown: /tools/mcp-godot-desenvolvimento/create-loading-screen.md
What create_loading_screen does on Mcp Godot Desenvolvimento
AI agents use create_loading_screen to create or update resources in Mcp Godot Desenvolvimento, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Godot Desenvolvimento environment.
Why create_loading_screen is rated Medium
This tool creates or modifies game scenes/UI elements reversibly (a loading screen is a scene node that can be deleted or replaced). It does not delete data (Destructive), execute arbitrary code (Execute), move money (Financial), or read/query data (Read). It aligns with Write category as it creates visual game assets that can be undone or modified.
From the tool's definition Tool name 'create_loading_screen' and description 'Cria uma tela de carregamento com barra de progresso e dicas' (Creates a loading screen with progress bar and tips) — creates a UI component within Godot game development.
Attacks that exploit this kind of access
The rule that runs create_loading_screen safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For create_loading_screen, this is the rule to start with:
create_loading_screen stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every create_loading_screen call is checked against it from then on.
Questions about create_loading_screen
Cria uma tela de carregamento com barra de progresso e dicas. It is categorised as a Write tool in the Mcp Godot Desenvolvimento MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for create_loading_screen: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
create_loading_screen is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the create_loading_screen rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_loading_screen. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_loading_screen is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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