create_navigation_agent_2d
Adiciona NavigationAgent2D com script de perseguição. O nó pai DEVE ser CharacterBody2D.
This record as markdown: /tools/mcp-godot-desenvolvimento/create-navigation-agent-2d.md
What create_navigation_agent_2d does on Mcp Godot Desenvolvimento
AI agents use create_navigation_agent_2d to create or update resources in Mcp Godot Desenvolvimento, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Godot Desenvolvimento environment.
Why create_navigation_agent_2d is rated Medium
The tool creates and adds a navigation agent node with associated script logic to a parent CharacterBody2D node. This is a Write operation because it creates new game objects and scripts that can be undone/deleted. It does not execute arbitrary code (Execute), destroy data irreversibly (Destructive), or involve financial transactions (Financial).
From the tool's definition Tool name 'create_navigation_agent_2d' and description 'Adiciona NavigationAgent2D' (adds NavigationAgent2D) indicates creation of a game object node with an attached pursuit script.
Attacks that exploit this kind of access
The rule that runs create_navigation_agent_2d safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For create_navigation_agent_2d, this is the rule to start with:
create_navigation_agent_2d stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every create_navigation_agent_2d call is checked against it from then on.
Questions about create_navigation_agent_2d
Adiciona NavigationAgent2D com script de perseguição. O nó pai DEVE ser CharacterBody2D. It is categorised as a Write tool in the Mcp Godot Desenvolvimento MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for create_navigation_agent_2d: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
create_navigation_agent_2d is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the create_navigation_agent_2d rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_navigation_agent_2d. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_navigation_agent_2d is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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