instance_scene_as_child
Instancia uma cena como filha de um nó (sub-cenas / prefabs).
This record as markdown: /tools/mcp-godot-desenvolvimento/instance-scene-as-child.md
What instance_scene_as_child does on Mcp Godot Desenvolvimento
AI agents use instance_scene_as_child to create or update resources in Mcp Godot Desenvolvimento, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Godot Desenvolvimento environment.
Why instance_scene_as_child is rated Medium
This tool creates a new scene instance (instantiate) and modifies the scene hierarchy by parenting it to an existing node. This is a reversible modification operation (the instance can be deleted or reparented), not a query or destructive action. It falls under Write category as it creates/modifies data structures in the game scene.
From the tool's definition Tool name 'instance_scene_as_child' and description 'Instancia uma cena como filha de um nó (sub-cenas / prefabs)' indicate the tool creates and adds a new scene instance as a child node within the Godot scene tree, modifying the scene structure.
Attacks that exploit this kind of access
The rule that runs instance_scene_as_child safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For instance_scene_as_child, this is the rule to start with:
instance_scene_as_child stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every instance_scene_as_child call is checked against it from then on.
Questions about instance_scene_as_child
Instancia uma cena como filha de um nó (sub-cenas / prefabs). It is categorised as a Write tool in the Mcp Godot Desenvolvimento MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for instance_scene_as_child: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
instance_scene_as_child is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the instance_scene_as_child rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for instance_scene_as_child. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
instance_scene_as_child is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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