paint_tilemap_cell
Marca uma célula como pintada em uma TileMapLayer.
This record as markdown: /tools/mcp-godot-desenvolvimento/paint-tilemap-cell.md
What paint_tilemap_cell does on Mcp Godot Desenvolvimento
AI agents use paint_tilemap_cell to create or update resources in Mcp Godot Desenvolvimento, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Godot Desenvolvimento environment.
Why paint_tilemap_cell is rated Medium
This tool creates or modifies tilemap visual/data state by painting cells. It is reversible (cells can be unpainted or repainted), so it falls under Write rather than Destructive. The blast radius is medium because misuse could corrupt game level layouts or visual presentation, but the effect is not permanent and can be undone.
From the tool's definition Tool name 'paint_tilemap_cell' and description 'Marca uma célula como pintada em uma TileMapLayer' (Marks a cell as painted in a TileMapLayer) indicate the tool modifies tilemap data by marking/painting cells.
Attacks that exploit this kind of access
The rule that runs paint_tilemap_cell safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For paint_tilemap_cell, this is the rule to start with:
paint_tilemap_cell stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every paint_tilemap_cell call is checked against it from then on.
Questions about paint_tilemap_cell
Marca uma célula como pintada em uma TileMapLayer. It is categorised as a Write tool in the Mcp Godot Desenvolvimento MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for paint_tilemap_cell: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
paint_tilemap_cell is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the paint_tilemap_cell rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for paint_tilemap_cell. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
paint_tilemap_cell is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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