set_properties_batch
Define múltiplas propriedades em UMA OPERAÇÃO.
This record as markdown: /tools/mcp-godot-desenvolvimento/set-properties-batch.md
What set_properties_batch does on Mcp Godot Desenvolvimento
AI agents use set_properties_batch to create or update resources in Mcp Godot Desenvolvimento, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Godot Desenvolvimento environment.
Why set_properties_batch is rated Medium
This tool creates or modifies data reversibly within the Godot game engine. It sets/updates multiple properties on nodes or objects in a batch operation, which is a Write action. The batch nature and 'properties' operation suggest it can modify game state, scene structure, or object configurations. However, it is reversible (properties can be changed again), so it does not rise to Destructive or Execute severity.
From the tool's definition 'Define múltiplas propriedades em UMA OPERAÇÃO' — modifies multiple properties in a single batch operation on game objects in Godot; 'set_properties' indicates property modification (Write category)
Attacks that exploit this kind of access
The rule that runs set_properties_batch safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For set_properties_batch, this is the rule to start with:
set_properties_batch stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every set_properties_batch call is checked against it from then on.
Questions about set_properties_batch
Define múltiplas propriedades em UMA OPERAÇÃO. It is categorised as a Write tool in the Mcp Godot Desenvolvimento MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for set_properties_batch: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
set_properties_batch is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_properties_batch rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_properties_batch. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_properties_batch is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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