debug_clear
Remove all debug-draw primitives by destroying the debug holder for the current scene (edit or play). Call before redrawing a fresh frame of debug shapes.
This record as markdown: /tools/sbox/debug-clear.md
What debug_clear does on Sbox
AI agents call debug_clear to permanently remove resources in Sbox, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
Why debug_clear is rated Critical
The tool destroys the debug holder object for the current scene, which is an irreversible removal action. While it only affects debug-draw primitives (not core game data), 'destroying' the holder is a destructive operation that cannot be undone without redrawing all shapes manually.
From the tool's definition Remove all debug-draw primitives by destroying the debug holder
Attacks that exploit this kind of access
The rule that runs debug_clear safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Sbox, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For debug_clear, this is the rule to start with:
debug_clear is removed from the agent's tool list entirely, so the agent never calls it. The rest of the server keeps working.
The button opens the PolicyLayer dashboard: create your workspace, connect Sbox, apply this rule, and every debug_clear call is checked against it from then on.
Questions about debug_clear
Remove all debug-draw primitives by destroying the debug holder for the current scene (edit or play). Call before redrawing a fresh frame of debug shapes. It is categorised as a Destructive tool in the Sbox MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the Sbox MCP server in PolicyLayer and add a rule for debug_clear: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sbox. Nothing to install.
debug_clear is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the debug_clear rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for debug_clear. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
debug_clear is provided by the Sbox MCP server (sbox-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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