Critical-risk tools in Sbox
11 of the 287 tools in Sbox are classified as critical risk. This page profiles those tools specifically, with recommended policy actions and the attack patterns that target them.
Every operation listed below is an action PolicyLayer recommends controlling at the transport layer. Open any tool to see the full profile, risk score, and YAML policy snippet.
Tools at critical risk
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add_achievement_triggerDestructiveSCENE-MUTATING: generate a data-driven achievement trigger-zone component AND create its GameObject now (named zone with a sized BoxCollider, IsTrigger=true, at the given positi...
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batch_deleteDestructiveDelete MANY GameObjects (and their entire subtrees) in one call. ALWAYS pass dryRun:true first — it reports each object
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clear_cave_pathDestructiveClear all waypoints in CaveBuilder.Path and remove the built cave from the scene (invokes
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clear_forest_poisDestructiveWipe all POIs and trails in ForestGenerator and clear placed forest objects from the scene (invokes
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clear_terrain_featuresDestructiveWipe MapBuilder feature lists — Hills, Clearings, Trails, CavePath, or all of them (default). Destructive: the feature definitions are removed. Returns
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debug_clearDestructiveRemove ALL debug-draw primitives at once by destroying the debug holder for the current scene (edit or play) — there is no way to remove a single shape. Call before redrawing a ...
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delete_camera_bookmarkDestructiveDelete one session-scoped camera bookmark and its comparison baselines. Returns deleted=false when already absent. Use list_camera_bookmarks to inspect remaining names.
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delete_gameobjectDestructiveDelete a GameObject from the active scene by its GUID
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delete_scriptDestructivePermanently delete a file from the project by its project-relative path (built for C# scripts, but removes any file; no recycle bin, and editor undo cannot restore it). Errors i...
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remove_componentDestructiveRemove a component from a GameObject by type name (e.g.
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restore_checkpointDestructiveREPLACE the open scene
Attacks that target this class
Critical-risk tools in any server share these documented attack patterns. Each links to the full case and the defensive policy.