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start_multiplayer_test

Start a real local multiplayer test from PLAY MODE. Creates an explicitly private, hidden lobby when needed, validates capacity, launches 1-2 sbox.exe clients with -joinlocal, and tracks joins from the pre-spawn host-side connection baseline. Overlapping tracked runs are rejected so unrelated con...

SERVERSbox SOURCEsbox-mcp-server
High RISK CLASS
Category Execute
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/sbox/start-multiplayer-test.md

What start_multiplayer_test does on Sbox

AI agents invoke start_multiplayer_test to trigger actions in Sbox. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

Why start_multiplayer_test is rated High

Spawns external game engine processes with significant resource consumption and side effects; requires cleanup.

From the tool's definition launches sbox.exe clients, tracks joins, spawned PIDs

Questions about start_multiplayer_test

What does the start_multiplayer_test tool do? +

Start a real local multiplayer test from PLAY MODE. Creates an explicitly private, hidden lobby when needed, validates capacity, launches 1-2 sbox.exe clients with -joinlocal, and tracks joins from the pre-spawn host-side connection baseline. Overlapping tracked runs are rejected so unrelated connections cannot falsely satisfy a join wait. Each client can use about 4.5 GB RAM and take about 80 seconds to join. Returns spawned PIDs, baseline/expected connection counts, and an optional join-wait job; poll multiplayer_test_status and always finish with stop_multiplayer_test. It is categorised as a Execute tool in the Sbox MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on start_multiplayer_test? +

Register the Sbox MCP server in PolicyLayer and add a rule for start_multiplayer_test: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Sbox. Nothing to install.

What risk level is start_multiplayer_test? +

start_multiplayer_test is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit start_multiplayer_test? +

Yes. Add a rate_limit block to the start_multiplayer_test rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block start_multiplayer_test completely? +

Set action: deny in the PolicyLayer policy for start_multiplayer_test. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides start_multiplayer_test? +

start_multiplayer_test is provided by the Sbox MCP server (sbox-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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