14 tools from the The Game Crafter MCP Server, categorised by risk level.
View the The Game Crafter policy →get_component_details Get detailed information about a component type by catalog identity (e.g., 'BridgeDeck') or a game part by UUID. get_component_sizes Get pixel dimensions (width, height, bleed, safe zone) and finished inches for TGC component types. Use this to determine correct image sizes befor... get_game_catalog Browse TGC printable component types (cards, boards, boxes, etc.). No authentication required. get_game_details Get full game info including name, description, component list with quantities, file references, and pricing. Use this to review a game before maki... get_my_designers List designer profiles for the authenticated user. Returns designer ID, name, and user ID. Use the designer_id with get_my_games or create_game. Re... get_my_games List all games for a designer with name, ID, and status. Returns paginated results. Requires a designer_id from get_my_designers. Requires authenti... get_pricing_estimate Get per-component cost breakdown and total price for a game at various order quantities. The game must have components added first via add_componen... add_component_to_game Add a printable component (card deck, board, box, etc.) or stock part to a game. Use a catalog identity (e.g., 'BridgeDeck') for printable componen... 2/5 authenticate Create a TGC session. Provide your TGC credentials (api_key_id, username, password) to authenticate. All three are required for remote usage. Local... 3/5 create_game Create a new game project under a designer. Requires authentication. 2/5 update_game Update a game's name, description, or visibility. Requires authentication. 2/5 upload_file Upload an image file to a TGC folder for use in a game component. This is a heavyweight operation — avoid calling repeatedly in quick succession. R... 3/5 The The Game Crafter MCP server exposes 14 tools across 3 categories: Read, Write, Destructive.
Use Intercept, the open-source MCP proxy. Write YAML rules for each tool — rate limits, argument validation, or deny rules — then run Intercept in front of the The Game Crafter server.
The Game Crafter tools are categorised as Read (7), Write (5), Destructive (2). Each category has a recommended default policy.
Open source. One binary. Zero dependencies.
npx -y @policylayer/intercept