create_audio_bus_layout
A write tool on the Godot MCP server.
This record as markdown: /tools/yanhuifair-godot-mcp/create-audio-bus-layout.md
What create_audio_bus_layout does on Godot
AI agents use create_audio_bus_layout to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
path | object | — | Output path for AudioBusLayout .tres |
master_volume | object | — | Master bus volume (0-1) |
Parameters from the server's own tool schema.
Why create_audio_bus_layout is rated Medium
The tool creates (writes) a new AudioBusLayout resource in the Godot project. This is categorized as Write rather than Execute because it primarily creates/stores data rather than triggering arbitrary code execution. Severity is medium because misconfiguration could affect audio functionality, but the operation is reversible and scoped to audio bus layout creation.
From the tool's definition Tool name 'create_audio_bus_layout' and description 'Create AudioBusLayout' indicate creation of a new audio configuration resource in Godot. This is a reversible write operation that modifies project state by adding a new audio bus layout asset.
Risk signalsAccepts file system path (path)
Attacks that exploit this kind of access
The rule that runs create_audio_bus_layout safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For create_audio_bus_layout, this is the rule to start with:
create_audio_bus_layout stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every create_audio_bus_layout call is checked against it from then on.
Questions about create_audio_bus_layout
create_audio_bus_layout is a write tool on the Godot MCP server. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
create_audio_bus_layout accepts 2 parameters: path, master_volume. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for create_audio_bus_layout: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
create_audio_bus_layout is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the create_audio_bus_layout rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_audio_bus_layout. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_audio_bus_layout is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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