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Godot

Unverified
NPM@yanhuifair/godot-mcp
FRisk gradecritical blast radius
Catalogue entry updated 25 days ago
Auth postureNot probedno remote endpoint probed yet
Tools38617 Destructive · 37 Execute · 172 Write · 160 Read
Worst categoryDestructivegrade tracks the peak, not the average
Capability mix
Destructive 17Execute 37Write 172Read 160
What it can reach
Ingests untrusted inputTouches secretsReaches networkRuns codeTouches filesChanges permissionsSends external commsPersistsDeletes dataMoves money
Tools 386
clear_game_logsDestructiveHighdelete_fileDestructiveHigheditor_delete_assetDestructiveHigheditor_delete_selectedDestructiveHigheditor_remove_autoloadDestructiveHigh
View all 386 tools
editor_remove_input_actionDestructiveMediumeditor_remove_nodeDestructiveHigheditor_restartDestructiveHighremove_animation_trackDestructiveHighremove_audio_busDestructiveHighremove_autoloadDestructiveHighremove_export_presetDestructiveHighremove_input_actionDestructiveMediumremove_jointDestructiveHighremove_nodeDestructiveHighremove_shader_graph_nodeDestructiveMediumunregister_translationDestructiveHighcompile_shaderExecuteMediumeditor_bake_lightmapsExecuteHigheditor_bake_navigationExecuteMediumeditor_debug_breakExecuteMediumeditor_debug_continueExecuteMediumeditor_debug_stepExecuteMediumeditor_debug_step_overExecuteLoweditor_enable_pluginExecuteMediumeditor_evaluate_expressionExecuteHigheditor_focusExecuteLoweditor_get_class_docExecuteMediumeditor_open_assetExecuteMediumeditor_open_dockExecuteLoweditor_pauseExecuteLoweditor_playExecuteMediumeditor_play_current_sceneExecuteMediumeditor_reimport_assetExecuteMediumeditor_reload_sceneExecuteMediumeditor_run_gdscriptExecuteHigheditor_run_specific_sceneExecuteHigheditor_set_selectionExecuteLoweditor_show_toastExecuteLoweditor_simulate_keyExecuteHigheditor_stopExecuteMediumeditor_toggle_snapExecuteLoweditor_unpauseExecuteLowexport_projectExecuteHighlaunch_editorExecuteHighrun_projectExecuteHighruntime_call_methodExecuteHighruntime_emit_signalExecuteHighruntime_freezeExecuteMediumruntime_inputExecuteHighruntime_resumeExecuteMediumruntime_set_nodeExecuteHighruntime_stepExecuteMediumstop_projectExecuteHighadd_animation_libraryWriteMediumadd_animation_trackWriteMediumadd_audio_busWriteMediumadd_autoloadWriteHighadd_bus_effectWriteMediumadd_input_bindingWriteMediumadd_nodeWriteMediumadd_script_exportWriteMediumadd_script_functionWriteHighadd_script_signalWriteMediumadd_shader_graph_nodeWriteMediumadd_theme_typeWriteMediumadd_tileset_sourceWriteMediumadd_translation_keyWriteMediumattach_scriptWriteHighclone_nodeWriteMediumconfigure_file_loggingWriteMediumconnect_shader_graph_nodesWriteMediumconnect_signalWriteHighcreate_animationWriteMediumcreate_atlas_textureWriteMediumcreate_audio_bus_layoutWriteMediumcreate_camera_attributesWriteLowcreate_collision_polygonWriteLowcreate_curveWriteMediumcreate_directoryWriteMediumcreate_environmentWriteMediumcreate_export_presetWriteMediumcreate_gdextensionWriteHighcreate_gradientWriteMediumcreate_grid_mapWriteMediumcreate_image_textureWriteMediumcreate_jointWriteMediumcreate_mesh_primitiveWriteMediumcreate_multimeshWriteMediumcreate_nav_linkWriteMediumcreate_nav_meshWriteMediumcreate_noise_textureWriteMediumcreate_physics_materialWriteMediumcreate_po_translationWriteLowcreate_resourceWriteMediumcreate_sceneWriteHighcreate_scriptWriteHighcreate_shaderWriteMediumcreate_shader_includeWriteMediumcreate_skyWriteMediumcreate_spring_armWriteMediumcreate_sprite_framesWriteMediumcreate_themeWriteMediumcreate_tilesetWriteMediumcreate_translationWriteMediumcreate_vehicle_bodyWriteMediumcreate_visual_shaderWriteMediumcreate_worldWriteMediumcreate_world_environmentWriteMediumdiff_animationWriteMediumdiff_project_configWriteMediumdiff_scriptWriteMediumdisconnect_shader_graph_nodesWriteHighdisconnect_signalWriteMediumduplicate_resourceWriteMediumduplicate_sceneWriteMediumedit_sceneWriteHigheditor_add_autoloadWriteHigheditor_add_input_actionWriteMediumeditor_add_nodeWriteMediumeditor_attach_scriptWriteHigheditor_clear_errorsWriteLoweditor_close_sceneWriteMediumeditor_connect_signalWriteMediumeditor_copyWriteLoweditor_create_cameraWriteLoweditor_create_csg_boxWriteMediumeditor_create_csg_cylinderWriteMediumeditor_create_csg_mergeWriteMediumeditor_create_csg_polygonWriteMediumeditor_create_csg_sphereWriteMediumeditor_create_folderWriteMediumeditor_create_gpu_particlesWriteMediumeditor_create_mesh_instanceWriteMediumeditor_create_multiplayer_spawnerWriteMediumeditor_create_multiplayer_synchronizerWriteMediumeditor_create_sceneWriteMediumeditor_create_scriptWriteMediumeditor_cutWriteMediumeditor_disable_pluginWriteMediumeditor_disconnect_signalWriteMediumeditor_duplicate_assetWriteMediumeditor_duplicate_nodeWriteMediumeditor_instantiate_sceneWriteMediumeditor_mark_scene_unsavedWriteMediumeditor_move_assetWriteMediumeditor_move_nodeWriteMediumeditor_open_script_at_lineWriteMediumeditor_pasteWriteHigheditor_redoWriteMediumeditor_remove_breakpointWriteLoweditor_rename_assetWriteMediumeditor_rename_nodeWriteMediumeditor_reparent_nodeWriteMediumeditor_saveWriteMediumeditor_save_allWriteMediumeditor_save_scene_asWriteHigheditor_select_nodeWriteLoweditor_set_animated_sprite_paramWriteMediumeditor_set_area_paramWriteMediumeditor_set_audio_listener_paramWriteMediumeditor_set_audio_player_paramWriteMediumeditor_set_breakpointWriteLoweditor_set_cameraWriteLoweditor_set_camera_paramWriteLoweditor_set_character_body_paramWriteMediumeditor_set_container_paramWriteMediumeditor_set_decal_paramWriteMediumeditor_set_distraction_freeWriteLoweditor_set_editor_settingWriteMediumeditor_set_main_sceneWriteHigheditor_set_marker_paramWriteMediumeditor_set_movie_makerWriteLoweditor_set_multiplayer_spawner_paramWriteHigheditor_set_multiplayer_synchronizer_paramWriteMediumeditor_set_node_propertiesWriteHigheditor_set_occluder_paramWriteMediumeditor_set_parallax_paramWriteMediumeditor_set_particles_paramWriteMediumeditor_set_project_settingWriteHigheditor_set_rich_text_paramWriteMediumeditor_set_soft_body_paramWriteMediumeditor_set_tab_container_paramWriteMediumeditor_set_video_player_paramWriteMediumeditor_set_viewport_paramWriteMediumeditor_toggle_gridWriteMediumeditor_undoWriteLowfix_missing_uidsWriteMediumload_spriteWriteMediummodify_nodeWriteMediummove_fileWriteMediumregister_translationWriteMediumrename_nodeWriteMediumruntime_pingWriteMediumset_animation_paramWriteMediumset_animation_tree_paramWriteMediumset_bus_volumeWriteLowset_collision_shapeWriteMediumset_environment_paramWriteMediumset_joint_paramWriteMediumset_keyframeWriteMediumset_light_2d_paramWriteLowset_light_paramWriteMediumset_material_paramWriteMediumset_mesh_surface_materialWriteMediumset_node_positionWriteMediumset_node_rotationWriteMediumset_node_scaleWriteMediumset_shader_node_paramWriteMediumset_shape_pointsWriteMediumset_skeleton_bone_poseWriteMediumset_styleboxWriteMediumset_texture_import_flagsWriteMediumsimplify_polygonWriteMediumtransform_nodeWriteMediumupdate_export_presetWriteHighupdate_project_uidsWriteMediumwrite_collision_layersWriteMediumwrite_import_configWriteMediumwrite_input_actionWriteMediumwrite_path_curveWriteMediumwrite_project_configWriteHighwrite_resourceWriteHighwrite_scriptWriteHighwrite_shaderWriteMediumwrite_translationWriteMediumcapture_screenshotReadLowdiff_resourceReadLowdiff_sceneReadLoweditor_get_3d_snapReadLoweditor_get_autoloadsReadLoweditor_get_breakpointsReadLoweditor_get_cameraReadLoweditor_get_class_listReadLoweditor_get_class_propertiesReadLoweditor_get_class_signalsReadLoweditor_get_debug_variablesReadLoweditor_get_dependenciesReadLoweditor_get_editor_settingReadLoweditor_get_errorsReadLoweditor_get_filesystem_selectionReadLoweditor_get_infoReadLoweditor_get_input_mapReadLoweditor_get_method_listReadLoweditor_get_node_propertiesReadLoweditor_get_open_sceneReadLoweditor_get_open_scenesReadLoweditor_get_pathsReadLoweditor_get_performanceReadLoweditor_get_playing_sceneReadLoweditor_get_plugin_listReadLoweditor_get_project_directoryReadLoweditor_get_project_settingReadLoweditor_get_recent_scenesReadLoweditor_get_rectReadLoweditor_get_running_scene_treeReadLoweditor_get_scene_changesReadLoweditor_get_selectionReadLoweditor_get_stack_traceReadLoweditor_get_unsaved_scenesReadLoweditor_health_checkReadLoweditor_is_playingReadLoweditor_list_filesystemReadLoweditor_list_node_signalsReadLoweditor_read_current_sceneReadLoweditor_search_helpReadLoweditor_show_in_filesystemReadLoweditor_take_screenshotReadLowfind_nodes_in_scenesReadLowfind_unused_assetsReadLowgenerate_cohesion_reportReadLowgenerate_project_reportReadLowget_godot_versionReadLowget_shader_node_defaultsReadLowget_statusReadLowget_uidReadLowget_user_data_dirReadLowis_editor_runningReadLowlist_all_signalsReadLowlist_animationsReadLowlist_audio_filesReadLowlist_autoloadsReadLowlist_camerasReadLowlist_csprojReadLowlist_environmentsReadLowlist_game_logsReadLowlist_groupsReadLowlist_import_filesReadLowlist_jointsReadLowlist_lightsReadLowlist_materialsReadLowlist_missing_uidsReadLowlist_nav_regionsReadLowlist_pathsReadLowlist_physics_materialsReadLowlist_popupsReadLowlist_project_filesReadLowlist_projectsReadLowlist_resourcesReadLowlist_scenesReadLowlist_scriptsReadLowlist_shader_includesReadLowlist_shader_node_typesReadLowlist_shadersReadLowlist_skeletonsReadLowlist_texturesReadLowlist_tilesetsReadLowlist_translationsReadLowlist_ui_nodesReadLowlist_visual_shadersReadLowmonitor_outputReadLowread_animated_spriteReadLowread_animationReadLowread_animation_treeReadLowread_areaReadLowread_audio_bus_layoutReadLowread_audio_listenerReadLowread_audio_playerReadLowread_audio_streamReadLowread_cameraReadLowread_character_bodyReadLowread_collision_layersReadLowread_collision_polygonReadLowread_containerReadLowread_csprojReadLowread_curveReadLowread_decalReadLowread_environmentReadLowread_export_presetsReadLowread_game_logReadLowread_gdextensionReadLowread_gradientReadLowread_grid_mapReadLowread_import_configReadLowread_input_mapReadLowread_jointReadLowread_light_2dReadLowread_markerReadLowread_materialReadLowread_mesh_instanceReadLowread_multimeshReadLowread_nav_agentReadLowread_nav_obstacleReadLowread_nav_regionReadLowread_occluderReadLowread_parallaxReadLowread_particlesReadLowread_pathReadLowread_physics_materialReadLowread_project_configReadLowread_project_iconReadLowread_raycastReadLowread_reflection_probeReadLowread_resourceReadLowread_rich_textReadLowread_sceneReadLowread_scriptReadLowread_script_structureReadLowread_shaderReadLowread_shader_includeReadLowread_skeletonReadLowread_soft_bodyReadLowread_spring_armReadLowread_sprite_framesReadLowread_styleboxReadLowread_tab_containerReadLowread_texture_infoReadLowread_themeReadLowread_tilemapReadLowread_tilesetReadLowread_translationReadLowread_vehicle_bodyReadLowread_video_playerReadLowread_viewportReadLowread_visual_shaderReadLowruntime_get_nodeReadLowruntime_get_treeReadLowruntime_screenshotReadLowscene_dependency_graphReadLowsearch_in_projectReadLowsearch_in_scriptsReadLowsearch_scene_contentReadLowsearch_toolsReadLowvalidate_projectReadLowvalidate_scriptReadLowvalidate_shaderReadLow
These definitions cost 44,543 tokens of context →
Change history
No change history on record for this server.
Recommended policy
clear_game_logsdeny
compile_shaderrequire approval
add_animation_libraryrate limit
Read-only toolsallow
Full policy breakdown with enforcement rules →

This record as markdown: /tools/yanhuifair-godot-mcp.md — append .md to any tool or server page.

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