create_image_texture
Create an ImageTexture .tres pointing at an image file.
This record as markdown: /tools/yanhuifair-godot-mcp/create-image-texture.md
What create_image_texture does on Godot
AI agents use create_image_texture to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
path | string | Yes | Output .tres path for the new ImageTexture (e.g. "textures/hero_tex.tres") |
source | string | Yes | Source image path relative to project (e.g. "sprites/hero.png") |
Parameters from the server's own tool schema.
Why create_image_texture is rated Medium
Creates a new texture resource file, reversible asset creation with localized impact.
From the tool's definition Create ImageTexture .tres pointing at image file.
Risk signalsAccepts file system path (path)
Attacks that exploit this kind of access
The rule that runs create_image_texture safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For create_image_texture, this is the rule to start with:
create_image_texture stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every create_image_texture call is checked against it from then on.
Questions about create_image_texture
Create an ImageTexture .tres pointing at an image file. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
create_image_texture accepts 2 parameters: path, source. Required: path, source. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for create_image_texture: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
create_image_texture is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the create_image_texture rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for create_image_texture. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
create_image_texture is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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