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create_multimesh

Create a MultiMesh .tres resource.

SERVERGodot SOURCE@yanhuifair/godot-mcp
Medium RISK CLASS
Category Write
Parameters 41 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/yanhuifair-godot-mcp/create-multimesh.md

What create_multimesh does on Godot

AI agents use create_multimesh to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
path string Yes Output path for new MultiMesh .tres (e.g. "meshes/grass_multimesh.tres")
mesh_path object — Optional .tres Mesh path (res://...) to assign
instance_count object — Number of instances to allocate
transform_mode object — Transform format

Parameters from the server's own tool schema.

Why create_multimesh is rated Medium

Creates a persistent Godot resource file, reversible through deletion but modifies project state.

From the tool's definition Create a MultiMesh .tres resource

Risk signalsAccepts file system path (path)

Questions about create_multimesh

What does the create_multimesh tool do? +

Create a MultiMesh .tres resource. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does create_multimesh accept? +

create_multimesh accepts 4 parameters: path, mesh_path, instance_count, transform_mode. Required: path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on create_multimesh? +

Register the Godot MCP server in PolicyLayer and add a rule for create_multimesh: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is create_multimesh? +

create_multimesh is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit create_multimesh? +

Yes. Add a rate_limit block to the create_multimesh rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block create_multimesh completely? +

Set action: deny in the PolicyLayer policy for create_multimesh. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides create_multimesh? +

create_multimesh is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

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