editor_create_folder
Create a directory in the project via editor filesystem.
This record as markdown: /tools/yanhuifair-godot-mcp/editor-create-folder.md
What editor_create_folder does on Godot
AI agents use editor_create_folder to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
path | string | Yes |
Parameters from the server's own tool schema.
Why editor_create_folder is rated Medium
This tool creates a new folder/directory in the project filesystem. This is a Write operation because it creates data structures (directories) that can be reversed by deletion. It does not execute code, execute destructive operations, or move money.
From the tool's definition Tool name 'editor_create_folder' and description 'Create a directory in the project via editor filesystem' indicate the tool creates a new directory structure within the Godot project, which is a reversible modification of the project state.
Risk signalsAccepts file system path (path)
Attacks that exploit this kind of access
The rule that runs editor_create_folder safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For editor_create_folder, this is the rule to start with:
editor_create_folder stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every editor_create_folder call is checked against it from then on.
Questions about editor_create_folder
Create a directory in the project via editor filesystem. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
editor_create_folder accepts 1 parameter: path. Required: path. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for editor_create_folder: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
editor_create_folder is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the editor_create_folder rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for editor_create_folder. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
editor_create_folder is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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