editor_debug_continue

Resume execution in debugger.

Server Godot @yanhuifair/godot-mcp
Category Execute
Risk class High
Parameters 00 required

What editor_debug_continue does on Godot

AI agents invoke editor_debug_continue to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.

Why editor_debug_continue needs a policy

This tool resumes execution of a paused debugger session, which is an active operation that triggers external execution flow. It doesn't read or write data, but controls the execution state of a running process.

From the tool's definition Resume execution in debugger

Questions about editor_debug_continue

What does the editor_debug_continue tool do? +

Resume execution in debugger. It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on editor_debug_continue? +

Register the Godot MCP server in PolicyLayer and add a rule for editor_debug_continue: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is editor_debug_continue? +

editor_debug_continue is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit editor_debug_continue? +

Yes. Add a rate_limit block to the editor_debug_continue rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_debug_continue completely? +

Set action: deny in the PolicyLayer policy for editor_debug_continue. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_debug_continue? +

editor_debug_continue is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// THE FULL RECORD

editor_debug_continue is one line of Godot's registry record.

The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

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// GET IN TOUCH

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