New Your team’s decisions, in one playbook every coding agent works from. Never answer your agent twice

editor_open_script_at_line

Open a script in the editor and jump to a given line/column.

SERVERGodot SOURCE@yanhuifair/godot-mcp
Medium RISK CLASS
Category Write
Parameters 41 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/yanhuifair-godot-mcp/editor-open-script-at-line.md

What editor_open_script_at_line does on Godot

AI agents use editor_open_script_at_line to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
line object — Line to jump to (1-based)
path string Yes Script path, e.g. res://player.gd
column object — Column to place the caret at
grab_focus object — Focus the script editor after opening

Parameters from the server's own tool schema.

Why editor_open_script_at_line is rated Medium

An AI agent can call editor_open_script_at_line faster than any human can review: one bad instruction and it creates or modifies resources in Godot by the hundred, each call as confident as the last.

Risk signalsAccepts file system path (path)

Questions about editor_open_script_at_line

What does the editor_open_script_at_line tool do? +

Open a script in the editor and jump to a given line/column. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does editor_open_script_at_line accept? +

editor_open_script_at_line accepts 4 parameters: line, path, column, grab_focus. Required: path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on editor_open_script_at_line? +

Register the Godot MCP server in PolicyLayer and add a rule for editor_open_script_at_line: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is editor_open_script_at_line? +

editor_open_script_at_line is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit editor_open_script_at_line? +

Yes. Add a rate_limit block to the editor_open_script_at_line rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_open_script_at_line completely? +

Set action: deny in the PolicyLayer policy for editor_open_script_at_line. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_open_script_at_line? +

editor_open_script_at_line is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.