editor_reload_scene

Save and reload current scene.

Server Godot @yanhuifair/godot-mcp
Category Execute
Risk class High
Parameters 00 required

What editor_reload_scene does on Godot

AI agents invoke editor_reload_scene to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.

Why editor_reload_scene needs a policy

This tool performs two operations: saving the current scene (Write) and reloading it (Execute/triggers external operation in the Godot editor). The reload triggers an external engine operation that re-initializes the scene. The most severe applicable category is Execute, as it triggers an editor-level operation beyond simple data modification.

From the tool's definition Save and reload current scene

Questions about editor_reload_scene

What does the editor_reload_scene tool do? +

Save and reload current scene. It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on editor_reload_scene? +

Register the Godot MCP server in PolicyLayer and add a rule for editor_reload_scene: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is editor_reload_scene? +

editor_reload_scene is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit editor_reload_scene? +

Yes. Add a rate_limit block to the editor_reload_scene rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_reload_scene completely? +

Set action: deny in the PolicyLayer policy for editor_reload_scene. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_reload_scene? +

editor_reload_scene is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// THE FULL RECORD

editor_reload_scene is one line of Godot's registry record.

The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

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