editor_set_project_setting

Set a project setting via editor API (auto-saves).

Server Godot @yanhuifair/godot-mcp
Category Write
Risk class Medium
Parameters 22 required

What editor_set_project_setting does on Godot

AI agents use editor_set_project_setting to create or update resources in Godot — usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
key string Yes
value string Yes

Parameters from the server's own tool schema.

Why editor_set_project_setting needs a policy

This tool creates or modifies project settings data reversibly through the editor API. While it auto-saves, the changes are not destructive (settings can be reverted/reconfigured), and it does not execute arbitrary code, delete data, or move money.

From the tool's definition Tool description states 'Set a project setting via editor API (auto-saves)' — this modifies project configuration which is persisted automatically.

Questions about editor_set_project_setting

What does the editor_set_project_setting tool do? +

Set a project setting via editor API (auto-saves). It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does editor_set_project_setting accept? +

editor_set_project_setting accepts 2 parameters: key, value. Required: key, value. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on editor_set_project_setting? +

Register the Godot MCP server in PolicyLayer and add a rule for editor_set_project_setting: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is editor_set_project_setting? +

editor_set_project_setting is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit editor_set_project_setting? +

Yes. Add a rate_limit block to the editor_set_project_setting rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_set_project_setting completely? +

Set action: deny in the PolicyLayer policy for editor_set_project_setting. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_set_project_setting? +

editor_set_project_setting is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// THE FULL RECORD

editor_set_project_setting is one line of Godot's registry record.

The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

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