editor_set_selection

Select node in editor.

Server Godot @yanhuifair/godot-mcp
Category Execute
Risk class High
Parameters 31 required

What editor_set_selection does on Godot

AI agents invoke editor_set_selection to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call — builds kicked off, notifications sent, workflows started.

ParameterTypeRequiredDescription
value object Property value
property object Property key to set
node_path string Yes Node path to select

Parameters from the server's own tool schema.

Why editor_set_selection needs a policy

This tool triggers an action in the Godot editor (selecting a node), which constitutes an external operation/UI interaction rather than a pure data read. However, it has minimal blast radius as it only changes the editor's selection state without modifying any data or executing code.

From the tool's definition Select node in editor

Questions about editor_set_selection

What does the editor_set_selection tool do? +

Select node in editor. It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

What parameters does editor_set_selection accept? +

editor_set_selection accepts 3 parameters: value, property, node_path. Required: node_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on editor_set_selection? +

Register the Godot MCP server in PolicyLayer and add a rule for editor_set_selection: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is editor_set_selection? +

editor_set_selection is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit editor_set_selection? +

Yes. Add a rate_limit block to the editor_set_selection rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_set_selection completely? +

Set action: deny in the PolicyLayer policy for editor_set_selection. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_set_selection? +

editor_set_selection is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// THE FULL RECORD

editor_set_selection is one line of Godot's registry record.

The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.