This record as markdown: /tools/yanhuifair-godot-mcp/editor-toggle-grid.md
What editor_toggle_grid does on Godot
AI agents use editor_toggle_grid to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
Why editor_toggle_grid is rated Medium
Toggling grid visibility changes editor display state, which is a reversible modification to the editor's visual settings. It has no destructive or code-execution implications, and can be toggled back. Severity is low as it only affects editor UI appearance.
From the tool's definition Toggle 3D grid visibility
Attacks that exploit this kind of access
The rule that runs editor_toggle_grid safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For editor_toggle_grid, this is the rule to start with:
editor_toggle_grid stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every editor_toggle_grid call is checked against it from then on.
Questions about editor_toggle_grid
Toggle 3D grid visibility. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot MCP server in PolicyLayer and add a rule for editor_toggle_grid: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
editor_toggle_grid is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the editor_toggle_grid rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for editor_toggle_grid. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
editor_toggle_grid is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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