AI agents call list_lights to retrieve information from Godot without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
light_type | object | — | Filter by light type: OmniLight3D, SpotLight3D, DirectionalLight3D, PointLight2D |
scene_path | object | — | Filter to a specific scene |
Parameters from the server's own tool schema.
This tool retrieves and displays existing light nodes in the Godot scene without modifying, creating, or deleting any data. It is a non-destructive information query operation, consistent with the Read category.
From the tool's definition Tool name 'list_lights' and description 'List light nodes' indicate a query/retrieval operation with no side effects. The verb 'list' is a classic read operation.
Attacks that exploit this kind of access
List light nodes. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
list_lights accepts 2 parameters: light_type, scene_path. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for list_lights: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
list_lights is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the list_lights rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for list_lights. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
list_lights is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
list_lights is one line of Godot's registry record.
The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.
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