This record as markdown: /tools/yanhuifair-godot-mcp/set-joint-param.md
What set_joint_param does on Godot
AI agents use set_joint_param to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
param | string | Yes | Parameter name (e.g. "bias", "angular_limit/lower", "motor/enable") |
value | string | Yes | New value |
joint_name | string | Yes | Joint node name |
scene_path | string | Yes | Path to .tscn scene file |
Parameters from the server's own tool schema.
Why set_joint_param is rated Medium
This tool modifies joint physics parameters in Godot, which is a reversible Write operation. It affects game object physics configuration but does not execute arbitrary commands, delete data, or move financial resources. Severity is medium because misconfiguration could affect game physics behavior, but changes can be undone by setting parameters to different values.
From the tool's definition Tool name 'set_joint_param' indicates modification of joint parameters in Godot Engine. The description 'Set joint parameter' confirms it modifies configuration rather than deletes or executes arbitrary code.
Attacks that exploit this kind of access
The rule that runs set_joint_param safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For set_joint_param, this is the rule to start with:
set_joint_param stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every set_joint_param call is checked against it from then on.
Questions about set_joint_param
Set joint parameter. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
set_joint_param accepts 4 parameters: param, value, joint_name, scene_path. Required: param, value, joint_name, scene_path. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for set_joint_param: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
set_joint_param is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the set_joint_param rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for set_joint_param. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
set_joint_param is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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