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write_collision_layers

Write/overwrite 2D and 3D collision layer names in project.godot.

SERVERGodot SOURCE@yanhuifair/godot-mcp
Medium RISK CLASS
Category Write
Parameters 20 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/yanhuifair-godot-mcp/write-collision-layers.md

What write_collision_layers does on Godot

AI agents use write_collision_layers to create or update resources in Godot, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot environment.

ParameterTypeRequiredDescription
layers_2d object — Map of layer number (e.g. "1") to display name for 2D physics
layers_3d object — Map of layer number to display name for 3D physics

Parameters from the server's own tool schema.

Why write_collision_layers is rated Medium

Modifies project configuration file reversibly; scope limited to collision layer metadata.

From the tool's definition Write/overwrite collision layer names in project.godot

Questions about write_collision_layers

What does the write_collision_layers tool do? +

Write/overwrite 2D and 3D collision layer names in project.godot. It is categorised as a Write tool in the Godot MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does write_collision_layers accept? +

write_collision_layers accepts 2 parameters: layers_2d, layers_3d. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on write_collision_layers? +

Register the Godot MCP server in PolicyLayer and add a rule for write_collision_layers: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is write_collision_layers? +

write_collision_layers is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit write_collision_layers? +

Yes. Add a rate_limit block to the write_collision_layers rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block write_collision_layers completely? +

Set action: deny in the PolicyLayer policy for write_collision_layers. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides write_collision_layers? +

write_collision_layers is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

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