remove_key_mapping

A destructive tool on the Unreal- MCP server.

SERVERUnreal-MCP SOURCEaadeshrao123/unreal-mcp
Critical RISK CLASS
Category Destructive
Parameters 00 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/aadeshrao123-unreal-mcp/remove-key-mapping.md

What remove_key_mapping does on Unreal-MCP

AI agents call remove_key_mapping to permanently remove resources in Unreal-MCP, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

Why remove_key_mapping is rated Critical

The tool removes key mappings, which are configuration data in Unreal Engine. Removal of mappings is irreversible and cannot be easily undone within the tool's scope—an AI agent misusing this could delete critical input bindings needed for game functionality.

From the tool's definition Tool name 'remove_key_mapping' indicates deletion/removal of input key mappings. Sibling tools like 'add_key_mapping' suggest this modifies Unreal Engine input configuration. The 'remove' verb indicates irreversible deletion of configuration data.

Questions about remove_key_mapping

What does the remove_key_mapping tool do? +

remove_key_mapping is a destructive tool on the Unreal MCP server. It is categorised as a Destructive tool in the Unreal-MCP MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

How do I enforce a policy on remove_key_mapping? +

Register the Unreal MCP server in PolicyLayer and add a rule for remove_key_mapping: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unreal-MCP. Nothing to install.

What risk level is remove_key_mapping? +

remove_key_mapping is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit remove_key_mapping? +

Yes. Add a rate_limit block to the remove_key_mapping rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block remove_key_mapping completely? +

Set action: deny in the PolicyLayer policy for remove_key_mapping. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides remove_key_mapping? +

remove_key_mapping is provided by the Unreal MCP server (aadeshrao123/unreal-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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