unity_selection_get
Get the currently selected GameObjects in the Unity Editor.
This record as markdown: /tools/anklebreaker-studio-unity-mcp-server/unity-selection-get.md
What unity_selection_get does on Unity MCP Server
AI agents call unity_selection_get to retrieve information from Unity MCP Server without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why unity_selection_get is rated Low
This tool queries the current state of the Unity Editor to retrieve which GameObjects are selected. It performs a read-only operation that does not modify, delete, or execute any code. The blast radius is minimal—an AI agent cannot cause harm by retrieving this selection state information.
From the tool's definition Tool name 'unity_selection_get' and description 'Get the currently selected GameObjects in the Unity Editor' indicate a retrieval operation with no side effects.
Attacks that exploit this kind of access
The rule that runs unity_selection_get safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Unity MCP Server, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unity_selection_get, this is the rule to start with:
unity_selection_get is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Unity MCP Server, apply this rule, and every unity_selection_get call is checked against it from then on.
Questions about unity_selection_get
Get the currently selected GameObjects in the Unity Editor. It is categorised as a Read tool in the Unity MCP Server MCP Server, which means it retrieves data without modifying state.
Register the Unity MCP Server MCP server in PolicyLayer and add a rule for unity_selection_get: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Unity MCP Server. Nothing to install.
unity_selection_get is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the unity_selection_get rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unity_selection_get. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unity_selection_get is provided by the Unity MCP Server MCP server (anklebreaker-studio/unity-mcp-server). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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