batch_get_properties

πŸ”΄ Game must be running. Get multiple properties from multiple nodes in one call

SERVERGodot SOURCE@keeveeg/godot-mcp
Low RISK CLASS
Category Read
Parameters 22 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/batch-get-properties.md

What batch_get_properties does on Godot

AI agents call batch_get_properties to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
paths array Yes List of node paths to query
properties array Yes Property names to read from each node

Parameters from the server's own tool schema.

Why batch_get_properties is rated Low

This tool retrieves property values from game nodes without creating, modifying, or deleting any state. It is a read-only operation that has no side effects on the game state. Severity is low because reading properties cannot cause harm even if misused by an agent.

From the tool's definition Tool name 'batch_get_properties' and description 'Get multiple properties from multiple nodes' indicates retrieval of data with no modifications. The πŸ”΄ indicator notes a runtime requirement but does not change the operation's nature as a query.

Risk signalsBulk/mass operation β€” affects multiple targets

Questions about batch_get_properties

What does the batch_get_properties tool do? +

πŸ”΄ Game must be running. Get multiple properties from multiple nodes in one call. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

What parameters does batch_get_properties accept? +

batch_get_properties accepts 2 parameters: paths, properties. Required: paths, properties. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on batch_get_properties? +

Register the Godot MCP server in PolicyLayer and add a rule for batch_get_properties: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is batch_get_properties? +

batch_get_properties is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit batch_get_properties? +

Yes. Add a rate_limit block to the batch_get_properties rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block batch_get_properties completely? +

Set action: deny in the PolicyLayer policy for batch_get_properties. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides batch_get_properties? +

batch_get_properties is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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