delete_export_preset

Delete an export preset from the project

SERVERGodot SOURCE@keeveeg/godot-mcp
Critical RISK CLASS
Category Destructive
Parameters 11 required
Recommended Hiddensee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/delete-export-preset.md

What delete_export_preset does on Godot

AI agents call delete_export_preset to permanently remove resources in Godot, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.

ParameterTypeRequiredDescription
name string Yes Name of the export preset to delete

Parameters from the server's own tool schema.

Why delete_export_preset is rated Critical

The tool performs a deletion operation that cannot be undone. Export presets are project configuration assets used to build and package games. Deleting a preset destroys that configuration permanently. This qualifies as Destructive rather than Write, as the action is irreversible.

From the tool's definition Tool name and description: 'Delete an export preset from the project' — this irreversibly removes configuration data (an export preset) from a Godot project.

Questions about delete_export_preset

What does the delete_export_preset tool do? +

Delete an export preset from the project. It is categorised as a Destructive tool in the Godot MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.

What parameters does delete_export_preset accept? +

delete_export_preset accepts 1 parameter: name. Required: name. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on delete_export_preset? +

Register the Godot MCP server in PolicyLayer and add a rule for delete_export_preset: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is delete_export_preset? +

delete_export_preset is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.

Can I rate-limit delete_export_preset? +

Yes. Add a rate_limit block to the delete_export_preset rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block delete_export_preset completely? +

Set action: deny in the PolicyLayer policy for delete_export_preset. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides delete_export_preset? +

delete_export_preset is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.