find_unused_resources
Find resources in the project that are not referenced by any scene or script
This record as markdown: /tools/keeveeg-godot-mcp/find-unused-resources.md
What find_unused_resources does on Godot
AI agents call find_unused_resources to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why find_unused_resources is rated Low
This tool only retrieves and analyzes project metadata to identify unreferenced resources. It has no side effects—it does not modify, delete, execute code, or trigger external operations. The operation is purely informational (Read category). Severity is low because even misuse (e.g., an agent acting on the results) would not directly harm the project without subsequent Write or Destructive actions.
From the tool's definition Tool performs a search/query operation to "find resources in the project that are not referenced" with no modification, deletion, or execution capability mentioned.
Attacks that exploit this kind of access
The rule that runs find_unused_resources safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For find_unused_resources, this is the rule to start with:
find_unused_resources is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every find_unused_resources call is checked against it from then on.
Questions about find_unused_resources
Find resources in the project that are not referenced by any scene or script. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
Register the Godot MCP server in PolicyLayer and add a rule for find_unused_resources: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
find_unused_resources is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the find_unused_resources rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for find_unused_resources. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
find_unused_resources is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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