get_call_stack

Get the current call stack with local variables when the game is paused at a breakpoint

SERVERGodot SOURCE@keeveeg/godot-mcp
Low RISK CLASS
Category Read
Parameters 00 required
Recommended Allowedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/get-call-stack.md

What get_call_stack does on Godot

AI agents call get_call_stack to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why get_call_stack is rated Low

This tool retrieves debugging information (call stack and local variables) without modifying any game state, code, or resources. It is purely observational and used for inspecting the runtime state of a paused game. No data is created, modified, deleted, or executed—only queried. This is a standard debugging read operation with minimal security risk.

From the tool's definition Tool name 'get_call_stack' and description 'Get the current call stack with local variables when the game is paused at a breakpoint' indicate a read-only debugging operation that retrieves call stack and variable state information.

Questions about get_call_stack

What does the get_call_stack tool do? +

Get the current call stack with local variables when the game is paused at a breakpoint. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on get_call_stack? +

Register the Godot MCP server in PolicyLayer and add a rule for get_call_stack: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is get_call_stack? +

get_call_stack is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit get_call_stack? +

Yes. Add a rate_limit block to the get_call_stack rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block get_call_stack completely? +

Set action: deny in the PolicyLayer policy for get_call_stack. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides get_call_stack? +

get_call_stack is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot, and thousands of servers like it.

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