get_node_default_properties
Get the default property values for a node type
This record as markdown: /tools/keeveeg-godot-mcp/get-node-default-properties.md
What get_node_default_properties does on Godot
AI agents call get_node_default_properties to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
type | string | Yes | Node type name (e.g. 'Sprite2D', 'CharacterBody3D') |
Parameters from the server's own tool schema.
Why get_node_default_properties is rated Low
This tool retrieves and returns default property values for a specified Godot node type. It is a read-only query operation that does not create, modify, delete, or execute any code. The blast radius of misuse is minimal—an agent could only learn default property values, which is non-sensitive metadata about Godot's node system.
From the tool's definition Tool name 'get_node_default_properties' and description 'Get the default property values for a node type' indicate a retrieval operation with no modification or side effects.
Attacks that exploit this kind of access
The rule that runs get_node_default_properties safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_node_default_properties, this is the rule to start with:
get_node_default_properties is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every get_node_default_properties call is checked against it from then on.
Questions about get_node_default_properties
Get the default property values for a node type. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
get_node_default_properties accepts 1 parameter: type. Required: type. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for get_node_default_properties: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
get_node_default_properties is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_node_default_properties rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_node_default_properties. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_node_default_properties is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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