get_node_methods
Get all public methods on a node type with their signatures
This record as markdown: /tools/keeveeg-godot-mcp/get-node-methods.md
What get_node_methods does on Godot
AI agents call get_node_methods to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
| Parameter | Type | Required | Description |
|---|---|---|---|
type | string | Yes | Node type name (e.g. 'Sprite2D', 'CharacterBody3D') |
Parameters from the server's own tool schema.
Why get_node_methods is rated Low
This tool retrieves metadata about available methods on a Godot node type. It performs a query operation that returns information without causing side effects, modifying state, or executing code. The sibling tools on this server (add_animation_track, add_audio_bus, etc.) are Write or Execute operations, but this specific tool is purely informational/introspective.
From the tool's definition Tool name 'get_node_methods' and description 'Get all public methods on a node type with their signatures' indicate data retrieval with no modification or execution.
Attacks that exploit this kind of access
The rule that runs get_node_methods safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_node_methods, this is the rule to start with:
get_node_methods is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every get_node_methods call is checked against it from then on.
Questions about get_node_methods
Get all public methods on a node type with their signatures. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
get_node_methods accepts 1 parameter: type. Required: type. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for get_node_methods: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
get_node_methods is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_node_methods rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_node_methods. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_node_methods is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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