get_rendering_info
Get GPU info, VRAM usage, draw calls, and rendering statistics
This record as markdown: /tools/keeveeg-godot-mcp/get-rendering-info.md
What get_rendering_info does on Godot
AI agents call get_rendering_info to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why get_rendering_info is rated Low
This tool retrieves and queries rendering and GPU statistics from the Godot engine. It has no side effects, does not modify any data, does not execute arbitrary code, and does not create or delete resources. It is a straightforward diagnostic/monitoring function that fits the Read category.
From the tool's definition Tool name and description indicate 'Get GPU info, VRAM usage, draw calls, and rendering statistics' — purely informational retrieval with no modification, deletion, or execution of external operations.
Attacks that exploit this kind of access
The rule that runs get_rendering_info safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_rendering_info, this is the rule to start with:
get_rendering_info is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every get_rendering_info call is checked against it from then on.
Questions about get_rendering_info
Get GPU info, VRAM usage, draw calls, and rendering statistics. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
Register the Godot MCP server in PolicyLayer and add a rule for get_rendering_info: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
get_rendering_info is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_rendering_info rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_rendering_info. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_rendering_info is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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