get_resource_types
Get all registered resource types in the engine
This record as markdown: /tools/keeveeg-godot-mcp/get-resource-types.md
What get_resource_types does on Godot
AI agents call get_resource_types to retrieve information from Godot without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why get_resource_types is rated Low
This is a straightforward information retrieval tool that lists or enumerates existing resource types. It has no side effects, makes no modifications, executes no external code, and poses no destructive or financial risk. The blast radius of misuse is minimal—an agent could at worst learn what resource types are available, which is non-sensitive engine metadata.
From the tool's definition Tool name 'get_resource_types' and description 'Get all registered resource types in the engine' indicate a query operation that retrieves information about available resource types without modifying any state.
Attacks that exploit this kind of access
The rule that runs get_resource_types safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For get_resource_types, this is the rule to start with:
get_resource_types is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every get_resource_types call is checked against it from then on.
Questions about get_resource_types
Get all registered resource types in the engine. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.
Register the Godot MCP server in PolicyLayer and add a rule for get_resource_types: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
get_resource_types is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the get_resource_types rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for get_resource_types. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
get_resource_types is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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