run_stress_test

Run a stress test on the game (spawn entities, measure performance)

SERVERGodot SOURCE@keeveeg/godot-mcp
High RISK CLASS
Category Execute
Parameters 40 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/keeveeg-godot-mcp/run-stress-test.md

What run_stress_test does on Godot

AI agents invoke run_stress_test to trigger actions in Godot. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

ParameterTypeRequiredDescription
type string Node type to spawn (default: Node2D)
count integer Number of entities to spawn (default: 100)
properties object Properties to set on each spawned entity
parent_path string Parent node path for spawned entities

Parameters from the server's own tool schema.

Why run_stress_test is rated High

This tool executes arbitrary game operations (spawning entities, performance measurement) whose effects depend on what entities are spawned and how the system responds. While the entities created by a stress test are typically temporary and the effects are reversible (unlike Destructive actions), the tool actively runs code that modifies game state and triggers external operations.

From the tool's definition Tool spawns entities and measures performance as part of a stress test on a game. The description indicates execution of code that creates game objects and monitors system behavior.

Questions about run_stress_test

What does the run_stress_test tool do? +

Run a stress test on the game (spawn entities, measure performance). It is categorised as a Execute tool in the Godot MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

What parameters does run_stress_test accept? +

run_stress_test accepts 4 parameters: type, count, properties, parent_path. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on run_stress_test? +

Register the Godot MCP server in PolicyLayer and add a rule for run_stress_test: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is run_stress_test? +

run_stress_test is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit run_stress_test? +

Yes. Add a rate_limit block to the run_stress_test rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block run_stress_test completely? +

Set action: deny in the PolicyLayer policy for run_stress_test. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides run_stress_test? +

run_stress_test is provided by the Godot MCP server (@keeveeg/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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