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game_window

Controle de janela: size, fullscreen, title.

SERVERMcp Godot Desenvolvimento SOURCEjoabcostamd/mcp-godot-desenvolvimento
High RISK CLASS
Category Execute
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/mcp-godot-desenvolvimento/game-window.md

What game_window does on Mcp Godot Desenvolvimento

AI agents invoke game_window to trigger actions in Mcp Godot Desenvolvimento. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.

Why game_window is rated High

This tool modifies the state of a running game window (resize, toggle fullscreen, change title), which constitutes triggering external operations on a live runtime environment. It goes beyond a simple write to stored data — it actively manipulates a running process's window state via the Runtime Bridge TCP mentioned in the server description. Classified as Execute due to its interaction with a live runtime.

From the tool's definition Controle de janela: size, fullscreen, title — controls game window properties including size, fullscreen mode, and title

Questions about game_window

What does the game_window tool do? +

Controle de janela: size, fullscreen, title. It is categorised as a Execute tool in the Mcp Godot Desenvolvimento MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.

How do I enforce a policy on game_window? +

Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for game_window: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.

What risk level is game_window? +

game_window is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.

Can I rate-limit game_window? +

Yes. Add a rate_limit block to the game_window rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block game_window completely? +

Set action: deny in the PolicyLayer policy for game_window. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides game_window? +

game_window is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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