godot_custom_command
Chama comando customizado registrado no jogo (ex: get_puzzle_state).
This record as markdown: /tools/mcp-godot-desenvolvimento/godot-custom-command.md
What godot_custom_command does on Mcp Godot Desenvolvimento
AI agents use godot_custom_command to create or update resources in Mcp Godot Desenvolvimento, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Mcp Godot Desenvolvimento environment.
Why godot_custom_command is rated Medium
An AI agent can call godot_custom_command faster than any human can review: one bad instruction and it creates or modifies resources in Mcp Godot Desenvolvimento by the hundred, each call as confident as the last.
Attacks that exploit this kind of access
The rule that runs godot_custom_command safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For godot_custom_command, this is the rule to start with:
godot_custom_command stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every godot_custom_command call is checked against it from then on.
Questions about godot_custom_command
Chama comando customizado registrado no jogo (ex: get_puzzle_state). It is categorised as a Write tool in the Mcp Godot Desenvolvimento MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for godot_custom_command: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
godot_custom_command is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the godot_custom_command rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for godot_custom_command. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
godot_custom_command is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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