inject_input_event
Injeta um evento de input (mouse/teclado) no jogo EM EXECUÇÃO.
This record as markdown: /tools/mcp-godot-desenvolvimento/inject-input-event.md
What inject_input_event does on Mcp Godot Desenvolvimento
AI agents invoke inject_input_event to trigger actions in Mcp Godot Desenvolvimento. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why inject_input_event is rated High
This tool injects synthetic input events (mouse/keyboard) into a running game process. It triggers external operations by simulating user interactions at runtime, which can cause arbitrary in-game actions depending on the arguments. This is clearly Execute category — it actively manipulates a running process.
From the tool's definition Injeta um evento de input (mouse/teclado) no jogo EM EXECUÇÃO
Attacks that exploit this kind of access
The rule that runs inject_input_event safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For inject_input_event, this is the rule to start with:
inject_input_event stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every inject_input_event call is checked against it from then on.
Questions about inject_input_event
Injeta um evento de input (mouse/teclado) no jogo EM EXECUÇÃO. It is categorised as a Execute tool in the Mcp Godot Desenvolvimento MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for inject_input_event: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
inject_input_event is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the inject_input_event rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for inject_input_event. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
inject_input_event is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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