simulate_input_sequence
Simula sequencia de inputs. Ex: {
This record as markdown: /tools/mcp-godot-desenvolvimento/simulate-input-sequence.md
What simulate_input_sequence does on Mcp Godot Desenvolvimento
AI agents invoke simulate_input_sequence to trigger actions in Mcp Godot Desenvolvimento. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why simulate_input_sequence is rated High
Simulating input sequences executes actions within a running application (e.g., clicks, keypresses, game events) via the Runtime Bridge TCP. This falls under Execute as it triggers external operations whose effects depend on the arguments provided. Severity is high because an AI agent could misuse this to trigger arbitrary in-game or editor actions, potentially causing unintended state changes.
From the tool's definition 'Simula sequencia de inputs' — simulates an input sequence, triggering external operations in the Godot runtime environment
Attacks that exploit this kind of access
The rule that runs simulate_input_sequence safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For simulate_input_sequence, this is the rule to start with:
simulate_input_sequence stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every simulate_input_sequence call is checked against it from then on.
Questions about simulate_input_sequence
Simula sequencia de inputs. Ex: {. It is categorised as a Execute tool in the Mcp Godot Desenvolvimento MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for simulate_input_sequence: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
simulate_input_sequence is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the simulate_input_sequence rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for simulate_input_sequence. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
simulate_input_sequence is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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