unfreeze_game_clock
Descongela o relogio do jogo (retoma execucao normal).
This record as markdown: /tools/mcp-godot-desenvolvimento/unfreeze-game-clock.md
What unfreeze_game_clock does on Mcp Godot Desenvolvimento
AI agents invoke unfreeze_game_clock to trigger actions in Mcp Godot Desenvolvimento. What it does depends on the arguments the agent supplies, and its effects often reach beyond the immediate call: builds kicked off, notifications sent, workflows started.
Why unfreeze_game_clock is rated High
This tool resumes normal execution of the game clock, which is an action that affects the runtime state of a running game engine. It triggers an external operation (resuming game execution) rather than merely reading or writing data. The blast radius is medium since misuse could disrupt game state during development/testing but is not irreversible.
From the tool's definition Descongela o relogio do jogo (retoma execucao normal) — resumes/unpauses the game clock, triggering external runtime execution state change
Attacks that exploit this kind of access
The rule that runs unfreeze_game_clock safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Mcp Godot Desenvolvimento, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For unfreeze_game_clock, this is the rule to start with:
unfreeze_game_clock stays usable, but rate-capped: a runaway agent can't fire it dozens of times a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Mcp Godot Desenvolvimento, apply this rule, and every unfreeze_game_clock call is checked against it from then on.
Questions about unfreeze_game_clock
Descongela o relogio do jogo (retoma execucao normal). It is categorised as a Execute tool in the Mcp Godot Desenvolvimento MCP Server, which means it can trigger actions or run processes. Use rate limits and argument validation.
Register the Mcp Godot Desenvolvimento MCP server in PolicyLayer and add a rule for unfreeze_game_clock: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Mcp Godot Desenvolvimento. Nothing to install.
unfreeze_game_clock is a Execute tool with high risk. Execute tools should be rate-limited and have argument validation enabled.
Yes. Add a rate_limit block to the unfreeze_game_clock rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unfreeze_game_clock. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unfreeze_game_clock is provided by the Mcp Godot Desenvolvimento MCP server (joabcostamd/mcp-godot-desenvolvimento). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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