editor_get_debug_variables

Get local variables from debugger.

Server Godot @yanhuifair/godot-mcp
Category Read
Risk class Low
Parameters 00 required

What editor_get_debug_variables does on Godot

AI agents call editor_get_debug_variables to retrieve information from Godot without modifying anything — typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

Why editor_get_debug_variables needs a policy

This tool retrieves debugging information (local variables) from the Godot engine's debugger. It is a read-only operation that inspects runtime state without modifying, executing, or deleting anything. The blast radius of misuse is minimal—an AI could only inspect debug information already available in the debugger session.

From the tool's definition Tool name contains 'get' and description explicitly states 'Get local variables from debugger' — a retrieval operation with no side effects.

Questions about editor_get_debug_variables

What does the editor_get_debug_variables tool do? +

Get local variables from debugger. It is categorised as a Read tool in the Godot MCP Server, which means it retrieves data without modifying state.

How do I enforce a policy on editor_get_debug_variables? +

Register the Godot MCP server in PolicyLayer and add a rule for editor_get_debug_variables: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.

What risk level is editor_get_debug_variables? +

editor_get_debug_variables is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit editor_get_debug_variables? +

Yes. Add a rate_limit block to the editor_get_debug_variables rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_get_debug_variables completely? +

Set action: deny in the PolicyLayer policy for editor_get_debug_variables. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_get_debug_variables? +

editor_get_debug_variables is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

// THE FULL RECORD

editor_get_debug_variables is one line of Godot's registry record.

The record carries the whole server: verified identity, auth posture, risk grade, every tool classified, recommended policy — re-checked continuously.

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

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