remove_export_preset
Remove an export preset and renumber the remaining ones.
This record as markdown: /tools/yanhuifair-godot-mcp/remove-export-preset.md
What remove_export_preset does on Godot
AI agents call remove_export_preset to permanently remove resources in Godot, typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
| Parameter | Type | Required | Description |
|---|---|---|---|
preset | string | Yes | Preset name or zero-based index |
Parameters from the server's own tool schema.
Why remove_export_preset is rated Critical
Irreversibly deletes export preset configuration; cannot be undone without manual recreation.
From the tool's definition Remove an export preset and renumber the remaining ones.
Attacks that exploit this kind of access
The rule that runs remove_export_preset safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For remove_export_preset, this is the rule to start with:
remove_export_preset is removed from the agent's tool list entirely, so the agent never calls it. The rest of the server keeps working.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot, apply this rule, and every remove_export_preset call is checked against it from then on.
Questions about remove_export_preset
Remove an export preset and renumber the remaining ones. It is categorised as a Destructive tool in the Godot MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
remove_export_preset accepts 1 parameter: preset. Required: preset. The full parameter table on this page comes from the server's own tool schema.
Register the Godot MCP server in PolicyLayer and add a rule for remove_export_preset: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot. Nothing to install.
remove_export_preset is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the remove_export_preset rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for remove_export_preset. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
remove_export_preset is provided by the Godot MCP server (@yanhuifair/godot-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
More on Godot, and thousands of servers like it.
Across the catalogue