AI agents call unhook_function to permanently remove resources in Frida Game Hacking MCP — typically in cleanup and lifecycle workflows. It does its job in a single call, and there is no undo.
An AI agent that decides to call unhook_function doesn't hesitate, doesn't double-check, and doesn't stop at one. Whatever it removes from Frida Game Hacking MCP is gone — there is no undo for destructive operations.
Documented attack patterns abuse exactly the kind of access unhook_function gives an agent:
PolicyLayer is an MCP gateway — it sits between your AI agents and Frida Game Hacking MCP, and nothing reaches the server without passing your rules. This is the rule we recommend for unhook_function:
{
"version": "1",
"default": "deny",
"hide": [
"unhook_function"
]
} unhook_function disappears from the agent's tool list entirely, and any attempt to call it is denied. The rest of the server keeps working.
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Remove a hook from an address. It is categorised as a Destructive tool in the Frida Game Hacking MCP MCP Server, which means it can permanently delete or destroy data. Block by default and require explicit approval.
Register the Frida Game Hacking MCP server in PolicyLayer and add a rule for unhook_function: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Frida Game Hacking MCP. Nothing to install.
unhook_function is a Destructive tool with critical risk. Critical-risk tools should be blocked by default and only enabled with explicit human approval.
Yes. Add a rate_limit block to the unhook_function rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for unhook_function. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
unhook_function is provided by the Frida Game Hacking MCP server (0xhackerfren/frida-game-hacking-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
Deterministic rules across all 42 Frida Game Hacking MCP tools. Per-identity grants. Full audit log. Live in minutes. Nothing to install.
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42 Frida Game Hacking MCP tools catalogued and risk-classified — across an index of 42,500+ MCP servers.