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update_segment_content

Rewrite one segment's creative direction from feedback ("make this shot a close-up", "show the machine from above") — an LLM rewrites the shot's prompts; continuation links, SFX, and overlays are preserved. The visual assets reset to not_started: re-render them afterwards (generate_segments or re...

SERVERFramesail SOURCEhttps://api.framesail.com/mcp
Medium RISK CLASS
Category Write
Parameters 33 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/com-framesail-framesail/update-segment-content.md

What update_segment_content does on Framesail

AI agents use update_segment_content to create or update resources in Framesail, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Framesail environment.

ParameterTypeRequiredDescription
project_id string Yes Project ID, as returned by create_project or list_projects
user_input string Yes Natural-language feedback describing the change to this shot, e.g. "make this a close-up" or "show the machine from above"
segment_number integer Yes 1-based segment number, as reported by get_segments

Parameters from the server's own tool schema.

Why update_segment_content is rated Medium

This tool creates or modifies data (the segment's creative direction and prompts) without irreversibly destroying information. It's a write operation because it updates segment content, though the visual assets must be regenerated afterward. It's not Destructive because the segment definition itself persists and can be modified again.

From the tool's definition Tool description states it 'Rewrite one segment's creative direction' and 'LLM rewrites the shot's prompts'. This modifies existing segment content reversibly.

Questions about update_segment_content

What does the update_segment_content tool do? +

Rewrite one segment's creative direction from feedback ("make this shot a close-up", "show the machine from above") — an LLM rewrites the shot's prompts; continuation links, SFX, and overlays are preserved. The visual assets reset to not_started: re-render them afterwards (generate_segments or regenerate_segment_asset). For a precise prompt tweak with no rewrite, use regenerate_segment_asset with editable_sections instead. It is categorised as a Write tool in the Framesail MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does update_segment_content accept? +

update_segment_content accepts 3 parameters: project_id, user_input, segment_number. Required: project_id, user_input, segment_number. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on update_segment_content? +

Register the Framesail MCP server in PolicyLayer and add a rule for update_segment_content: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Framesail. Nothing to install.

What risk level is update_segment_content? +

update_segment_content is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit update_segment_content? +

Yes. Add a rate_limit block to the update_segment_content rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block update_segment_content completely? +

Set action: deny in the PolicyLayer policy for update_segment_content. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides update_segment_content? +

update_segment_content is provided by the Framesail MCP server (https://api.framesail.com/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Framesail, and thousands of servers like it.

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