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estimate_project_cost

Estimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks. Returns hourly, monthly and whole-project ranges with every assumption listed. Use for "what would X cost" and budgeting questions. The...

SERVERGame Dev Outsourcing Directory SOURCEhttps://www.gamedevoutsourcing.com/api/mcp
Low RISK CLASS
Category Read
Parameters 41 required
Recommended Allowedsee the rule below
Registry record Grade C, identity unverified Pull the record →

This record as markdown: /tools/com-gamedevoutsourcing-www-directory/estimate-project-cost.md

What estimate_project_cost does on Game Dev Outsourcing Directory

AI agents call estimate_project_cost to retrieve information from Game Dev Outsourcing Directory without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.

ParameterTypeRequiredDescription
roles array Yes The team to price. One entry per role; use "count" for several people in the same role.
weeks number Project length in weeks. Omit for hourly and monthly figures only.
region string Where the team is hired. Narrows the band; omit it to keep the full published range. The display label or the site's URL slug is accepted as well as the code be
hoursPerWeek number Hours per person per week. Defaults to full time.

Parameters from the server's own tool schema.

Why estimate_project_cost is rated Low

Even though estimate_project_cost only reads data, uncontrolled read access leaks sensitive information and racks up API costs: an agent caught in a retry loop can make thousands of calls a minute without anyone noticing.

Risk signalsBulk/mass operation — affects multiple targets

Questions about estimate_project_cost

What does the estimate_project_cost tool do? +

Estimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks. Returns hourly, monthly and whole-project ranges with every assumption listed. Use for "what would X cost" and budgeting questions. These are this site's editorial market ranges by discipline and seniority, not quotes from any listed studio — present them as a budget range, never as a price. It is categorised as a Read tool in the Game Dev Outsourcing Directory MCP Server, which means it retrieves data without modifying state.

What parameters does estimate_project_cost accept? +

estimate_project_cost accepts 4 parameters: roles, weeks, region, hoursPerWeek. Required: roles. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on estimate_project_cost? +

Register the Game Dev Outsourcing Directory MCP server in PolicyLayer and add a rule for estimate_project_cost: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Game Dev Outsourcing Directory. Nothing to install.

What risk level is estimate_project_cost? +

estimate_project_cost is a Read tool with low risk. Read-only tools are generally safe to allow by default.

Can I rate-limit estimate_project_cost? +

Yes. Add a rate_limit block to the estimate_project_cost rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block estimate_project_cost completely? +

Set action: deny in the PolicyLayer policy for estimate_project_cost. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides estimate_project_cost? +

estimate_project_cost is provided by the Game Dev Outsourcing Directory MCP server (https://www.gamedevoutsourcing.com/api/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

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