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save_authentication

PARTIAL SAVE: writes ONLY the 'Authentication' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Authentication — which third-party sign-in methods the title offers and the public OAuth client IDs each platform build needs (currently Google: Web / Android / iOS / Desk...

SERVERiDos Games SOURCEhttps://site.idosgames.com/api/v2/mcp
Medium RISK CLASS
Category Write
Parameters 22 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/com-idosgames-platform/save-authentication.md

What save_authentication does on iDos Games

AI agents use save_authentication to create or update resources in iDos Games, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your iDos Games environment.

ParameterTypeRequiredDescription
value object Yes Title-level authentication settings: which third-party sign-in methods the title offers and the public OAuth client IDs each platform build needs. Contains NO s
title_id string Yes TitleID, для которого сохраняются данные.

Parameters from the server's own tool schema.

Why save_authentication is rated Medium

An AI agent can call save_authentication faster than any human can review: one bad instruction and it creates or modifies resources in iDos Games by the hundred, each call as confident as the last.

Questions about save_authentication

What does the save_authentication tool do? +

PARTIAL SAVE: writes ONLY the 'Authentication' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Authentication — which third-party sign-in methods the title offers and the public OAuth client IDs each platform build needs (currently Google: Web / Android / iOS / Desktop client IDs). Contains NO secrets: OAuth client IDs are public by protocol design, and none of the sign-in flows uses a client secret. Device / e-mail / Telegram / SSO logins need no configuration and are absent from this section. The ID-token audience differs per platform (web and Android tokens carry the Web client ID, iOS tokens the iOS client ID), so several IDs are filled at once and the server accepts any of them. It is categorised as a Write tool in the iDos Games MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

What parameters does save_authentication accept? +

save_authentication accepts 2 parameters: value, title_id. Required: value, title_id. The full parameter table on this page comes from the server's own tool schema.

How do I enforce a policy on save_authentication? +

Register the iDos Games MCP server in PolicyLayer and add a rule for save_authentication: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches iDos Games. Nothing to install.

What risk level is save_authentication? +

save_authentication is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit save_authentication? +

Yes. Add a rate_limit block to the save_authentication rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block save_authentication completely? +

Set action: deny in the PolicyLayer policy for save_authentication. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides save_authentication? +

save_authentication is provided by the iDos Games MCP server (https://site.idosgames.com/api/v2/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on iDos Games, and thousands of servers like it.

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