save_marketplace
PARTIAL SAVE: writes ONLY the 'Marketplace' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Player-to-player marketplace (v2) — fixed-price listings (price = ResourceBundle), auctions (single-axis bids), buy orders (escrowed payment), and direct trades/gifts. Config...
This record as markdown: /tools/com-idosgames-platform/save-marketplace.md
What save_marketplace does on iDos Games
AI agents use save_marketplace to create or update resources in iDos Games, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your iDos Games environment.
| Parameter | Type | Required | Description |
|---|---|---|---|
value | object | Yes | Title marketplace (v2) configuration. P2P trading on the atomic ResourceService stack: fixed-price listings (price = ResourceBundle), auctions (single-axis bids |
title_id | string | Yes | TitleID, для которого сохраняются данные. |
Parameters from the server's own tool schema.
Why save_marketplace is rated Medium
An AI agent can call save_marketplace faster than any human can review: one bad instruction and it creates or modifies resources in iDos Games by the hundred, each call as confident as the last.
Risk signalsHigh parameter count (13 properties) · Bulk/mass operation — affects multiple targets
Attacks that exploit this kind of access
The rule that runs save_marketplace safely
PolicyLayer is an MCP gateway: it sits between your AI agents and iDos Games, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For save_marketplace, this is the rule to start with:
save_marketplace stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect iDos Games, apply this rule, and every save_marketplace call is checked against it from then on.
Questions about save_marketplace
PARTIAL SAVE: writes ONLY the 'Marketplace' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Player-to-player marketplace (v2) — fixed-price listings (price = ResourceBundle), auctions (single-axis bids), buy orders (escrowed payment), and direct trades/gifts. Configures the audience gate, open-window schedule, price composition policy (reusing the same EntryResourceRule whitelist as Match), commission policy (percent/min, burn or ledger sink, per-goods-catalog overrides), item tradability lists, and per-mechanic settings/limits. Distinct from Store (title-sold SKUs) and DealOffer (promotions): here players trade with each other. Everything offered is escrowed at creation; commission is taken at settlement. It is categorised as a Write tool in the iDos Games MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
save_marketplace accepts 2 parameters: value, title_id. Required: value, title_id. The full parameter table on this page comes from the server's own tool schema.
Register the iDos Games MCP server in PolicyLayer and add a rule for save_marketplace: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches iDos Games. Nothing to install.
save_marketplace is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the save_marketplace rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for save_marketplace. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
save_marketplace is provided by the iDos Games MCP server (https://site.idosgames.com/api/v2/mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
More on iDos Games, and thousands of servers like it.
This server
Across the catalogue