control_create
Instance a Control-derived UI node (Button, Label, Panel, VBoxContainer, TextureRect, …) under a parent (undoable). Refuses non-Control classes. Optional
This record as markdown: /tools/godot-breakpoint-mcp/control-create.md
What control_create does on Godot Breakpoint
AI agents use control_create to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.
Why control_create is rated Medium
The tool creates new UI nodes in the Godot scene tree, which modifies the scene state reversibly (described as 'undoable'). This is a Write operation—it adds data structures to the scene but does not execute arbitrary code, delete data, or cause destructive side effects. The undo support confirms reversibility.
From the tool's definition Instance a Control-derived UI node... under a parent (undoable)
Attacks that exploit this kind of access
The rule that runs control_create safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For control_create, this is the rule to start with:
control_create stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every control_create call is checked against it from then on.
Questions about control_create
Instance a Control-derived UI node (Button, Label, Panel, VBoxContainer, TextureRect, …) under a parent (undoable). Refuses non-Control classes. Optional. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for control_create: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
control_create is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the control_create rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for control_create. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
control_create is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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