cs_dbg_set_breakpoints
Set (replace) the breakpoints for a C# source file. Applied immediately if a session is running, else buffered until launch/attach.
This record as markdown: /tools/godot-breakpoint-mcp/cs-dbg-set-breakpoints.md
What cs_dbg_set_breakpoints does on Godot Breakpoint
AI agents use cs_dbg_set_breakpoints to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.
Why cs_dbg_set_breakpoints is rated Medium
This tool sets/replaces breakpoint configurations in a C# source file for a Godot debug session. It modifies debugger state (breakpoint list) which is reversible — breakpoints can be removed or changed again. It does not execute code, delete data irreversibly, or move money. 'Set (replace)' indicates a write/overwrite of breakpoint metadata, making Write the appropriate category.
From the tool's definition Set (replace) the breakpoints for a C# source file. Applied immediately if a session is running, else buffered until launch/attach.
Attacks that exploit this kind of access
The rule that runs cs_dbg_set_breakpoints safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For cs_dbg_set_breakpoints, this is the rule to start with:
cs_dbg_set_breakpoints stays usable, but capped: an agent stuck in a loop can't make hundreds of changes a minute. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every cs_dbg_set_breakpoints call is checked against it from then on.
Questions about cs_dbg_set_breakpoints
Set (replace) the breakpoints for a C# source file. Applied immediately if a session is running, else buffered until launch/attach. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for cs_dbg_set_breakpoints: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
cs_dbg_set_breakpoints is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.
Yes. Add a rate_limit block to the cs_dbg_set_breakpoints rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for cs_dbg_set_breakpoints. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
cs_dbg_set_breakpoints is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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