editor_undo

Undo the most recent edit in the editor

SERVERGodot Breakpoint SOURCEjlivingston-Cipher/godot-breakpoint-mcp
Medium RISK CLASS
Category Write
Parameters 00 required
Recommended Rate-limitedsee the rule below
Registry record Grade F, identity unverified Pull the record →

This record as markdown: /tools/godot-breakpoint-mcp/editor-undo.md

What editor_undo does on Godot Breakpoint

AI agents use editor_undo to create or update resources in Godot Breakpoint, usually the action step of a workflow, after the agent has gathered context. Every call changes real data in your Godot Breakpoint environment.

Why editor_undo is rated Medium

Undo operations modify the editor's state by reverting the last change, but this is inherently reversible and non-destructive since it restores prior state. This is categorized as Write (reversible modification) rather than Destructive. Severity is low because undo operations have minimal blast radius—they simply revert changes and cannot cause unintended harm beyond losing the one most recent edit.

From the tool's definition Tool name 'editor_undo' and description 'Undo the most recent edit in the editor' indicate reversal of prior modifications. The tool operates on editor state rather than permanent deletion, making it a reversible Write operation rather than Destructive.

Questions about editor_undo

What does the editor_undo tool do? +

Undo the most recent edit in the editor. It is categorised as a Write tool in the Godot Breakpoint MCP Server, which means it can create or modify data. Consider rate limits to prevent runaway writes.

How do I enforce a policy on editor_undo? +

Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for editor_undo: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.

What risk level is editor_undo? +

editor_undo is a Write tool with medium risk. Write tools should be rate-limited to prevent accidental bulk modifications.

Can I rate-limit editor_undo? +

Yes. Add a rate_limit block to the editor_undo rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.

How do I block editor_undo completely? +

Set action: deny in the PolicyLayer policy for editor_undo. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.

What MCP server provides editor_undo? +

editor_undo is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.

More on Godot Breakpoint, and thousands of servers like it.

Across the catalogue

// THE MCP REGISTRY

PolicyLayer tracks 44,603 MCP servers and 515,000+ tools.

Every server has a live record: who publishes it, whether it answers without auth, its risk grade, every tool classified, the recommended policy. This page is one line of Godot Breakpoint's. Pull the full record:

Teams ship this data inside their own products. See what a licence covers →

// GET IN TOUCH

Have a question or want to learn more? Send us a message.

Message sent.

We'll get back to you soon.