filesystem_list
List the subdirectories and files of a directory in the project filesystem (hidden entries like .godot are skipped). Read-only.
This record as markdown: /tools/godot-breakpoint-mcp/filesystem-list.md
What filesystem_list does on Godot Breakpoint
AI agents call filesystem_list to retrieve information from Godot Breakpoint without modifying anything. It is typically the context-gathering step in research, monitoring, and reporting workflows, before the agent takes action elsewhere.
Why filesystem_list is rated Low
This tool retrieves and queries the structure of the project filesystem without creating, modifying, deleting, or executing any operations. It has no side effects and poses minimal security risk, making it a straightforward Read category classification with low severity.
From the tool's definition Tool explicitly described as 'List the subdirectories and files of a directory in the project filesystem' and marked 'Read-only.' The name 'filesystem_list' and action of listing directory contents with no modification capability confirm retrieval-only…
Attacks that exploit this kind of access
The rule that runs filesystem_list safely
PolicyLayer is an MCP gateway: it sits between your AI agents and Godot Breakpoint, and checks every tool call against a rule you set before the call runs. Nothing changes on the server itself. For filesystem_list, this is the rule to start with:
filesystem_list is read-only, so it stays allowed. Everything else on the server is denied unless you say otherwise.
The button opens the PolicyLayer dashboard: create your workspace, connect Godot Breakpoint, apply this rule, and every filesystem_list call is checked against it from then on.
Questions about filesystem_list
List the subdirectories and files of a directory in the project filesystem (hidden entries like .godot are skipped). Read-only. It is categorised as a Read tool in the Godot Breakpoint MCP Server, which means it retrieves data without modifying state.
Register the Godot Breakpoint MCP server in PolicyLayer and add a rule for filesystem_list: allow, deny, rate-limit, or require approval. Point your MCP client at the PolicyLayer proxy URL and the rule is enforced on every call, before it reaches Godot Breakpoint. Nothing to install.
filesystem_list is a Read tool with low risk. Read-only tools are generally safe to allow by default.
Yes. Add a rate_limit block to the filesystem_list rule in your PolicyLayer policy. For example, setting max: 10 and window: 60 limits the tool to 10 calls per minute. Rate limits are tracked per agent session and reset automatically.
Set action: deny in the PolicyLayer policy for filesystem_list. The AI agent will receive a policy violation error and cannot call the tool. You can also include a reason field to explain why the tool is blocked.
filesystem_list is provided by the Godot Breakpoint MCP server (jlivingston-Cipher/godot-breakpoint-mcp). PolicyLayer sits as a proxy in front of this server to enforce policies before tool calls reach the server.
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